Multi-Destination Streaming: Send One Stream to Multiple Platforms
Why Multi-Destination Streaming?
Your audience is not on one platform. They are split across YouTube, Twitch, Facebook, X, LinkedIn, and your own website. If you stream to only one, you leave viewers on the table. If you stream to all of them, you maximize reach from a single production effort.
The naive approach is to run multiple encoders or use the “restream” feature in tools like OBS. The problem: each additional output means another full encode cycle, multiplying your CPU load. Encode once for YouTube, again for Twitch, again for Facebook. With three encodes, you are using 3x the CPU for the same content. On a 1080p60 stream, that is the difference between a fanless mini PC and a noisy workstation.
The professional approach is multi-destination distribution at the gateway level: ingest the stream once, and fan it out to all destinations using zero-copy routing. The stream is decoded and encoded once (or not at all, in passthrough mode), and copies are sent to each platform with protocol and bitrate adaptation as needed.
This guide walks through how to set up multi-destination streaming efficiently, with specific configuration for major platforms.
Zero-Copy Distribution: How It Works
Traditional multi-destination streaming multiplies the work at each stage:
Camera → Encoder → [Encode for YouTube] → YouTube
→ [Encode for Twitch] → Twitch
→ [Encode for Facebook] → Facebook
CPU load: 3x encoding
Zero-copy distribution changes the architecture:
Camera → Encoder → [Single ingest] → Gateway
├── Copy → YouTube (RTMP)
├── Copy → Twitch (RTMP)
├── Copy → Facebook (RTMP)
├── Copy → SRT out (SRT)
└── Copy → HLS (HLS)
CPU load: 1x ingest + 0% per additional output
In Vajra Cast, this is called zero-copy distribution. Internally, the gateway uses multicast-style routing: the ingested stream data is written to shared memory once, and each output reads from that same buffer. Adding the 5th or 50th output uses zero additional CPU and zero additional memory bandwidth (beyond the socket I/O for sending the data).
This is not a theoretical optimization. It is the difference between needing a dedicated server per platform and running 10+ destinations on a Mac Mini.
Setting Up Multi-Destination Outputs
Step 1: Ingest Your Source
Configure a single ingest in your gateway. For maximum flexibility, use SRT:
SRT Listener on port 9000
Latency: 200ms (or appropriate for your network)
Encryption: AES-256
Point your encoder (OBS, vMix, Wirecast, hardware encoder) at this ingest as an SRT caller. Your stream is now in the gateway.
Alternatively, ingest via RTMP if your encoder does not support SRT. The gateway handles protocol conversion internally.
See the SRT setup guide for detailed ingest configuration.
Step 2: Create Output Destinations
For each platform, create a separate output. Each output is independent: it has its own protocol, URL, stream key, and optional transcoding settings.
Example configuration for a typical multi-platform setup:
| # | Destination | Protocol | URL | Notes |
|---|---|---|---|---|
| 1 | YouTube Live | RTMP | rtmp://a.rtmp.youtube.com/live2 | Stream key from YouTube Studio |
| 2 | Twitch | RTMP | rtmp://live.twitch.tv/app | Stream key from Twitch Dashboard |
| 3 | Facebook Live | RTMP | rtmps://live-api-s.facebook.com:443/rtmp | Note: RTMPS (TLS) required |
| 4 | Custom CDN | SRT | srt://cdn.example.com:9100 | SRT caller to CDN ingest |
| 5 | Web player | HLS | Built-in HLS server | Vajra Cast serves HLS directly |
| 6 | Recording | File | /recordings/event-2026.ts | Local or NFS storage |
Step 3: Enable All Outputs
In Vajra Cast, outputs can be enabled and disabled independently while the stream is live. This means you can:
- Start streaming to YouTube for a pre-show
- Enable Twitch when the main event begins
- Add Facebook mid-stream when the social team is ready
- Disable any output at any time without affecting the others
This is the hot management feature: no restarts, no interruptions, no downtime for other outputs when you modify one.
Platform-Specific Configuration
Each streaming platform has its own requirements and quirks. Here is what you need to know for the major platforms.
YouTube Live
Protocol: RTMP (also supports HLS ingest for premium accounts)
Ingest URL: rtmp://a.rtmp.youtube.com/live2
Stream key: Generated in YouTube Studio under “Go Live” > “Stream”
Recommended encoding:
| Setting | Value |
|---|---|
| Resolution | 1080p (1920x1080) |
| Frame rate | 30 or 60 fps |
| Video codec | H.264 High Profile |
| Video bitrate | 4,500-9,000 Kbps |
| Keyframe interval | 2 seconds |
| Audio codec | AAC-LC |
| Audio bitrate | 128 Kbps stereo |
| Audio sample rate | 44.1 kHz |
Important notes:
- YouTube requires a keyframe interval of exactly 2 seconds for reliable ingest. Deviating from this causes delayed availability and buffering.
- YouTube transcodes everything server-side, so your stream will be available in multiple qualities regardless of what you send.
- For 4K streaming, your account needs to be verified and the feature enabled separately.
- YouTube supports persistent stream keys, so you can configure once and reuse.
Twitch
Protocol: RTMP
Ingest URL: Use the nearest Twitch ingest server. Check Twitch’s ingest server list or use rtmp://live.twitch.tv/app for automatic routing.
Stream key: Found in Creator Dashboard > Settings > Stream
Recommended encoding:
| Setting | Value |
|---|---|
| Resolution | 1080p or 936p |
| Frame rate | 60 fps preferred |
| Video codec | H.264 High Profile |
| Video bitrate | 6,000 Kbps (max 8,500 for Partners) |
| Keyframe interval | 2 seconds |
| Audio codec | AAC-LC |
| Audio bitrate | 160 Kbps stereo |
| Audio sample rate | 48 kHz |
Important notes:
- Twitch has a 6,000 Kbps bitrate cap for most streamers. Partners and Affiliates may have higher limits.
- Twitch does not transcode for all streamers by default. Non-partners may only get their native quality, so avoid sending 1080p60 at 8 Mbps if your audience has bandwidth constraints.
- Twitch prefers 48 kHz audio sample rate (not 44.1 kHz).
- If you are using multi-destination and sending the same encode to both YouTube and Twitch, match the lower of the two requirements (e.g., 6,000 Kbps for Twitch compatibility).
Facebook Live
Protocol: RTMPS (RTMP over TLS, mandatory)
Ingest URL: rtmps://live-api-s.facebook.com:443/rtmp
Stream key: Generated per stream in Facebook Live Producer (one-time use by default)
Recommended encoding:
| Setting | Value |
|---|---|
| Resolution | 1080p (max for most pages) |
| Frame rate | 30 fps |
| Video codec | H.264 Main or High Profile |
| Video bitrate | 3,000-6,000 Kbps |
| Keyframe interval | 2 seconds |
| Audio codec | AAC-LC |
| Audio bitrate | 128 Kbps stereo |
| Audio sample rate | 48 kHz |
Important notes:
- Facebook requires RTMPS (TLS-encrypted RTMP). Unencrypted RTMP connections are rejected. Ensure your gateway supports RTMPS output.
- Facebook stream keys are single-use by default. For recurring events, set up a “Persistent Stream Key” in Live Producer.
- Facebook Live has a maximum resolution of 1080p and a recommended maximum bitrate of 6,000 Kbps.
- Facebook is stricter about keyframe interval than other platforms. Deviating from 2 seconds can cause ingest failures.
Custom SRT Destinations
For broadcast partners, CDN ingests, or your own infrastructure, SRT provides the most reliable and secure transport:
SRT Caller to srt://partner-server:9000
Latency: configured per-destination
Encryption: AES-256 with per-destination passphrase
Each SRT output in Vajra Cast can have its own latency, encryption, and bandwidth settings, independent of the ingest configuration.
HLS Output for Web Players
Vajra Cast includes a built-in HLS server for direct-to-viewer streaming. This eliminates the need for a separate media server:
HLS output:
Segment duration: 4 seconds (standard) or 2 seconds (low-latency)
Playlist depth: 3-5 segments
Available at: http://your-server:port/hls/stream-name/index.m3u8
HLS output can coexist with all other outputs simultaneously. For a deeper dive on HLS configuration, see HLS Adaptive Streaming: Complete Setup Guide.
Quality Considerations for Multi-Destination
The Lowest Common Denominator Problem
When sending the same stream to multiple platforms without transcoding, you are limited by the most restrictive platform. If Twitch caps at 6,000 Kbps and YouTube accepts 9,000 Kbps, you either:
- Send 6,000 Kbps to everyone: simple, but YouTube viewers get lower quality than possible
- Transcode per destination: optimal quality everywhere, but costs CPU
For most productions, option 1 is the right trade-off. The quality difference between 6,000 and 9,000 Kbps at 1080p is visible but marginal, and the simplicity of a single encode is worth it.
For premium productions where per-platform quality optimization matters, Vajra Cast supports per-output transcoding with hardware acceleration (Intel QSV). You can send 1080p60 at 8,000 Kbps to YouTube and 1080p60 at 6,000 Kbps to Twitch, each transcoded from the same source with hardware encoding. On an Intel system with QSV, this costs a fraction of the CPU compared to software encoding.
Keyframe Alignment
All major platforms require a 2-second keyframe interval. If your source encoder produces keyframes at a different interval (say, 4 seconds), the gateway needs to either:
- Pass through and hope the platform tolerates it (unreliable)
- Transcode with the correct keyframe interval (reliable but costs CPU)
Best practice: Configure your source encoder to produce keyframes at 2-second intervals from the start. This ensures passthrough compatibility with all platforms and eliminates the need for gateway-level transcoding just for keyframe adjustment.
Frame Rate Considerations
YouTube and Twitch both benefit from 60fps content, especially for fast-motion (gaming, sports). Facebook caps at 30fps for most use cases. If you send 60fps to Facebook, it will either downsample or reject the stream depending on your account type.
For mixed 30fps and 60fps destinations, either:
- Encode at 30fps for universal compatibility (simpler)
- Encode at 60fps and let the 30fps platform downsample (usually works but not guaranteed)
- Use per-output transcoding to convert 60fps to 30fps for specific destinations
Monitoring Multi-Destination Outputs
When you are sending to 5+ destinations simultaneously, any one of them can fail independently. A YouTube stream key expiring, a Twitch server going down, or a network route changing can cause a single output to drop while all others continue working.
Per-Output Health Monitoring
Monitor each output independently:
- Connection state: Is the output connected? If RTMP, is the handshake complete?
- Bitrate: Is the output transmitting at the expected rate? A sudden drop suggests congestion or platform-side throttling.
- Error rate: For SRT outputs, watch packet loss. For RTMP outputs, watch for TCP retransmission delays.
- Duration: How long has this output been connected? Unexpected resets indicate instability.
Vajra Cast provides all of these metrics per output in the web dashboard and via the Prometheus /metrics endpoint.
Alerting
Set up alerts for:
- Any output disconnecting unexpectedly
- Output bitrate dropping below 50% of expected
- RTMP connection failing to re-establish within 30 seconds
- SRT packet loss exceeding 5% sustained
With Prometheus and Grafana, these alerts can trigger Slack messages, PagerDuty incidents, or webhook calls to your automation system.
Scaling Multi-Destination Distribution
How Many Outputs Can You Run?
With zero-copy distribution, the practical limit is network bandwidth, not CPU:
| Network | Max Outputs (10 Mbps stream) | Max Outputs (5 Mbps stream) |
|---|---|---|
| 100 Mbps | ~8 | ~16 |
| 1 Gbps | ~80 | ~160 |
| 10 Gbps | ~800 | ~1,600 |
These are theoretical maximums. In practice, you want headroom for SRT retransmission overhead and burst traffic. Plan for 70% network utilization at peak.
CPU usage remains flat regardless of output count when using passthrough (no transcoding). With transcoding, each unique encode profile adds CPU load, but duplicating the same encode to multiple outputs remains zero-copy.
Multi-Server Distribution
For very large-scale distribution (100+ destinations or global reach), use a tiered architecture:
Source Encoder → Primary Gateway (Vajra Cast)
├── SRT → Regional Gateway (US East)
│ ├── RTMP → YouTube
│ ├── RTMP → Twitch
│ └── HLS → CDN ingest
├── SRT → Regional Gateway (Europe)
│ ├── RTMP → YouTube EU
│ └── SRT → Broadcast partner
└── SRT → Regional Gateway (Asia)
└── RTMP → Regional platforms
SRT between gateways provides reliable, encrypted transport. Each regional gateway handles the “last mile” distribution to local platforms using the appropriate protocol.
Step-by-Step: Setting Up a 4-Platform Stream
Here is a concrete walkthrough for streaming to YouTube, Twitch, Facebook, and your own website simultaneously.
1. Configure the ingest:
Create an SRT listener on port 9000 with 200ms latency and AES-256 encryption.
2. Gather platform credentials:
- YouTube: Stream key from YouTube Studio
- Twitch: Stream key from Creator Dashboard
- Facebook: Generate a persistent stream key in Live Producer
- Own website: Note your Vajra Cast HLS endpoint URL
3. Create four outputs:
- Output 1: RTMP to
rtmp://a.rtmp.youtube.com/live2/{key} - Output 2: RTMP to
rtmp://live.twitch.tv/app/{key} - Output 3: RTMP to
rtmps://live-api-s.facebook.com:443/rtmp/{key} - Output 4: HLS with 4-second segments
4. Configure encoding (if source does not match platform requirements):
Set source encoder to H.264 High Profile, 1080p30, 6,000 Kbps, AAC 128 Kbps stereo, 2-second keyframe interval. This configuration is compatible with all four platforms in passthrough mode.
5. Start the ingest from your encoder.
6. Enable all four outputs. They start delivering simultaneously.
7. Monitor each output independently in the Vajra Cast dashboard.
Total CPU usage for 4 passthrough outputs: virtually the same as a single output.
Bottom Line
Multi-destination streaming is table stakes for any production that wants to maximize audience reach. The key is doing it efficiently: ingest once, distribute many, and use zero-copy routing to keep resource usage flat regardless of how many platforms you serve.
Configure your source encoder for the lowest common denominator across all platforms (2-second keyframes, 6,000 Kbps, H.264 High Profile), and let the gateway handle per-platform delivery. Monitor each output independently, because platform failures are independent events.
For the gateway setup, see the SRT Streaming Gateway guide. For protecting your source feed, see video failover best practices. For your web player output, see the HLS adaptive streaming guide.